7 Ronin is an asymmetric two-player game in which one player controls a group of ninja attacking a village that’s defended by seven ronin (masterless samurai), which are controlled by the other player. The ninja player wins by occupying five of the village’s ten areas, while the ronin player wins by surviving eight rounds.
Each turn starts with the players distributing their forces over the village areas simultaneously and separately. Their choices are then revealed, and combat resolved. Each of the ronin have a different special ability to aid the defender, while each of the village areas have a special ability usable by the attacker once it has been occupied.
“When Josh and I were in Essen last October, we saw dozens of new games and had opportunities to bring quite a few of the interesting titles we saw, but our time and resources are limited and so we had to be selective about what we decided to pursue. However, after just one play of 7 Ronin we knew we had to bring this game to our line. Somehow, in a mere 20 minutes, this game so perfectly captured the feel of the Kurosawa film it pays homage to and did so in a such a beautiful package. We have made some minor changes to some of the components to give the game the bigger production we felt it deserved, but nothing about the original game play or the art in general has been changed in any way. It is unusual for us to not want to mess with a core game design to improve it, but we just didn’t see a need to try to tweak it for fear we would lose that “thing” that makes the game feel so thematic and intense.
You can learn more about the original game on the BGG page, but we’ve given this version slightly larger components to make it feel a bit more substantial. We’ve also upgraded the ninja cubes to shuriken shaped pieces and added some full color stickers you may choose to attach to the ronin pieces.
We hope you will enjoy this game as much as we do.”